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Hearts of iron iv strategy
Hearts of iron iv strategy












Naval dockyard: Used to produce ships and convoys.Synthetic refinery: Produce synthetic oil and rubber, especially useful to nations that lack either.

hearts of iron iv strategy

Civilian factory: Used to produce and improve a nation's military/industrial capacity.Military factory: Used to produce weapons, equipment and vehicles.Radar station: Help the airforce detect and intercept enemy air fleets.Anti-air: Defends a State from enemy aircraft, and especially useful to protect industrial areas.Air base: The larger the air base, the more planes it can effectively field.This means that in the early going, you will need to. Infrastructure: Each state has an infrastructure rating that determines how easy it is to supply units in the state and how quickly military units can move through. THE EARLY GAME Most nations in Hearts of Iron IV start with three research slots four if they are lucky.The types of buildings you can construct follow: Here’s the lowdown: they increase the number of structures you can build at once (and, to some degree, the speed in which you build them). A maximum of fifteen factories will be devoted to a construction project, and any left over will work on the next item in the queue. The Hearts of Iron IV tutorial loves to tell you to build civilian factories, even before military factories, but it doesn’t do a great job of explaining what civilian factories actually do. The amount of civilian factories can be increased by building more, but be careful since each State can only support a certain number of productive structures.

hearts of iron iv strategy

The number of factories available for construction will depend on the size of the nation, how many factories are being dedicated to providing consumer goods for the country's population (Economy Law), and how many factories have been “traded” for strategic resources. ConstructionĬivilian factories make all the improvements to a State.

hearts of iron iv strategy

So, exports will make one's industry stronger as one pulls factory power from other nations, but a lot of imports will make one weaker, but a country will need to import resources to keep its war machine going. Every 8 units of a resource one imports will also cost a civilian factory, with that productive power going to the nation that is traded with.

#HEARTS OF IRON IV STRATEGY PLUS#

Each trade, unless conducted over land, requires a minimum of 2 convoy vessels plus 1 for every additional 4 units of resource.












Hearts of iron iv strategy